Some changes today have been made for AI driven encounters. Now AI Encounters take in account themes if they are high enough, this should give more variety in the content AI generates, it also takes in account if the encounter takes place in S.C.U.M. controlled zone or Blossom. So this means so far encounters can be affected by factors such as area type, player's specialization, experience and reputation, gang and its reputation.
And now other no so good news is I had to downgrade AI model to gpt-3-turbo for now. Unfortunately gpt-4 is currently too expensive to run, and we're already approaching default openAI api cost limits. With some prompt improvements I managed to make it wo...
An update has been applied to Dawn introducing Artificial Intelligence driven encounters. AI driven encounters are added alongside other regular encounters, their description text is generated incrementally, so it is easy to differentiate them from the regular ones.
In one of the previous updates some encounters were already added which were crafted with a help of an AI, however, these new encounters are spontaneously generated during player interaction and will vary each time, even if it's the same encounter. It is also possi...
New vehicles have been added to the game - Fuel Truck and Wasteland Fuel Truck. These should make transporting fuel around the wasteland much easier. 26 Fuel Trucks have been spawned in the world! Just as other regular non-wasteland vehicles, regular Fuel Trucks aren't craftable and can be only found in the world, so hurry up to find them!
Also a new batch of 28 player avatars have been added as well!...
With recent AI developments in the world it's planned to add bunch of AI generated encounters soon. From reading this your initial thought might be these would be much lower quality and quite generic ones, however from the testing AI generated encounters are almost up to the pair with human written ones, and only slight adjustments and balancing are needed to add them in the game. For the moment Dawn 2055 has quite a lot of repeated encounters, especially in desert/wasteland tiles which get old quite fast, so this is the great way to improve variety of encounters. Software side for importing AI encounters is already almost finished and where previously creating new encounter took several ...
It's time for another post and an update on the game's status! After features added in February (routes, shacks, security map, etc) the development focus is now shifted again on fixing bugs and adding polish to the game. The bug list is currently quite large, so it's expected to take some time to deal with them. If you experience any annoying bugs, it's a good time to report them! Just today, a bugfix update was added, which fixes an issue where players weren't properly hidden when losing PvP fights and many other bugs. Now, the losing player is made invisible, and if they ...
New update added to Dawn 2055 today packing quite a lot new features!
Easy one sided goals for survivors
As Goals being one of the most popular Dawn activities an easy goals aimed towards new survivors have been added to the game. These goals do not have an opposite goal for bandits and are contained to just one sector. This means new players can work towards survivor goals right away...
Some players have solved the mystery of S.C.U.M. Computer and Datapad and have enabled S.C.U.M. For newcomers: Sentient Conciseness of Unknow Machines is an AI Faction which operates by their own rules, including gathering salvage, building their own unique structures, engaging in fights with player gangs. It has unique events, npcs, items and bosses with unique loot! S.C.U.M. faction is one of the toughest enemies in the game, so be prepared ...
Some town attacking and few other important fixes today!
+ Added 18 new player profile pictures
Map graphics have been completely reworked with much more detail, colors and new style which creates overall better atmosphere for the game!
Also the missing graphics are added for the structures which still were lacking their own unique graphics! In addition two new area tiles are added - Wasteland and Snow Field - these work the same as desert tiles, the difference is only visual....
Firstly, I hope for everyone the new year has started good! Today I wanted to speak about current status and nearby plans of Dawn 2055. Development on Dawn is continuing, with more players joining the game, some more bugs and issues have popped up, so the priority is now on fixing those along with adding some still missing content such as graphics for structures, some tasks and missions and some smaller features and work on general game polish and improving app version experience and introduce iOS version.
Another focus cu...
Chat fix, ammo mechanics and tutorial improvements are added!
Full changelog:
Firstly it's awesome to see the game world taking shape, the gangs getting more players and placing a foothold in the wasteland, congratulations to every gang who has already constructed and upgraded first structures!
Survival kit
Secondly, Merry Christmas to all! Dawn 2055 has a special present for everyone today - A free survival kit has been given to every player (level 2 and...
Mainly bugfixing update today aimed at all the recently reported bugs and feedback!
+ Vehicles have been spawned for the second time!
Game World Reset
The reboot version of Dawn 2055 has finally reached the stage where critical bugs have been fixed, the game balance has been adjusted, the early testing stage has concluded and the game has been finally reset! All player progress until now has been cleared and the old, small map is gone and instead we have around 20 times larger map! This also means everyone starts from the very begining. The ...